As you can see from work on my website, I'm very passionate about what I do. I specialize in pipeline development, modeling, texturing, sculpting and lookdev.
I have been working in VFX industry for 10 yrs since I graduated from Vancouver film school, British Columbia, Canada in 2009.
I won Visual Effects Society Award (VES) in 2014 for outstanding created environment in a commercial or broadcast program category for GAME OF THRONES(The Climb) and have been Honored by EMMY AWARDS (2013) in Outstanding special visual effects category for my contribution to the Emmy award-winning achievement as a Model and Texture lead on Game of Thrones Valar Dohaeris".
My colossal passion lies in creating realistic/semi-realistic environments and assets from scratch, which means accompanying the asset from start to look development and rendering.
Read my resume to get to know me a bit better, or email and say hi.