Personal artwork / R&D

Unreal speed level build test (2017)

Unreal speed level build test (2017)

Procedural scattering with python and rendered in Arnold using stand-In's

Terragen - 3 render's (2015)

vray-3.0 lookDev and renders (2014)

Bat mobile polygon modeling in Maya (2015)

Lamborghini Aventador modeling, texturing, lookedev with vray(2012)

batmobile polygon modeling (2010)

hard surface polygon modeling (2010)

Bumble Bee and IronMan mark-3 polygon modeling, texturing, lookdev (2009)

modeling, texturing, lookdev (2008)