NOTE: All these tools are still under development (Linux and Windows).
This page demonstrates some of my pipeline tools currently under development around Maya, Unreal Engine, Arnold, Substance Designer, Substance painter for real-time content creation. Most of the tools are data-driven and works in with pipeline to achieve maximum automation in all areas. I am using Maya 2018, PyQt5, Python 2.7(Maya), Python 3.6 (OS).
All existing tools are capable of passing content to another instance of themselves running on another machine by another user.